Escape Rooms in Charlotte

The Kidnapping

In one of our first and most popular escape rooms, you are handcuffed in a room and must escape in time.

The kidnapping begins with you and your fellow captives waking up handcuffed and blindfolded in a strange room. With nothing but collective brainpower, hidden clues and 60 minutes on your side, you have to free yourselves before the kidnapper returns. A heart-pumping thriller from start to finish, you can expect a rush of non-stop fun.

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Kidnapping 2: Afraid of the Dark

Escape total darkness — and an old asylum — to earn your freedom before the captor returns.

Are you scared of the dark? This kidnapping starts in complete darkness. And when the dim lights finally come on, you find yourself in a room covered in padded walls, Rorschach posters, and pill bottles. Time is ticking. Can you make it out before the captor comes back?

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Notes:
In Kidnapping 2, players are blindfolded, and the game begins in total darkness without any light sources. A portion of the room will be solved by using senses other than sight.
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Mystery Mansion

This spine-chilling adventure starts in the ruins of an old mansion – abandoned decades ago by a reclusive and eccentric family.

This spine-chilling adventure starts in the ruins of an old mansion – abandoned decades ago by a reclusive and eccentric family. Since then, rumors have spread about a presence looming over the old house. Work as a team to race the clock and uncover the mansion's secrets in this mystery adventure.

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Wild West

Break into the saloon, free your compadres from their handcuffs, and steal back your gold before dusk. Welcome to the Wild West!

Saddle up, gang-- it's time to ride into the Wild West. After striking gold, you and your band of prospectors were robbed, taken hostage, and handcuffed inside the infamous Outhouse Kid's saloon. He's rigged the joint with all sorts of tricks, traps, puzzles, and who knows what to keep his loot secure. Your mission: break in, free your compadres, and steal back your gold. Circle the wagons, and get to work. You have one hour ‘til dusk.

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Bomb Squad

There’s a bomb hidden downtown, and you’re the city’s only hope. Use your intel and your wits to find and disarm it before it’s too late.

There’s a deadly bomb hidden in the heart of Breakout City and the evil Syndicate is to blame. Thankfully, you’ve been working deep undercover for months to gain their trust and gather intel on their next attack. Now you — a member of an elite bomb squad — are the city’s only hope. You have 60 minutes to find the bomb and disarm it before the city is destroyed. Are you up to the task?

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Notes:
If you have previously played our Undercover Alley room, we recommend choosing one of our other escape rooms. We changed the name of Undercover Alley to Bomb Squad to better capture the excitement of this explosive adventure.
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Runaway Train

Free the passengers and escape a runaway train loaded with explosives before it arrives at Central Station.

You've booked the trip of a lifetime: a cross-continental journey on The Breakout Express. As the train winds through beautiful countryside, news spreads of an uproar in the locomotive car. Radicals have taken control of the conductor’s cabin, planted explosives, and the train is racing towards a non-stop destination in the heart of the city: Central Station. Gain entry to the conductor's cabin, stop the train, and free the passengers before time runs out. Can you engineer a last-minute escape?

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Play at Charlotte
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